We at Byte Anvil are convinced that the true potential of VR can only be achieved when the experiences include Full Body motion tracking together with support for multiple and single users. Full Body motion tracking in VR enables users to freely move around the virtual world and creates a next level sense of immersion.
The development platform can be used by developers to create Full Body multi and single user experiences for a monthly fee.
The platform will be built to support a wide range of tracking systems and VR headsets. This ensures that it can be utilized for a wide range of use cases.
After a visit to Eindhoven and our competitor VRee, we decided to end the adventure of Byte Anvil Games and go our separate ways.
Credits: Nick Hartmann, Robin Kuiper, Lars Temmink and Willem-Jan Eeftingh